Global NA Matchups
Matches are 1 week long, split into 2-hour time slices called Skirmishes. During a skirmish, worlds will earn War Score based on how many objectives are held, with War Score being used to determine the winner of each skirmish. When each 2-hour skirmish ends, the War Score is reset, but the actual state of the map and objectives remains unchanged.
Skirmishes award Victory Points based on placement (1st — 5 Victory Points, 2nd — 4 Victory Points, 3rd — 3 Victory Points). After 84 Skirmishes (one week with 12 skirmishes/day), Victory Points are used to determine first, second and third place.
Global Skirmishes
Current Skirmish
Servers | Current Warscore | Potential points | Camps | Tower | Keep | Castle | |
---|---|---|---|---|---|---|---|
Borlis Pass + Northern Shiverpeaks Sea of Sorrows + Sorrow's Furnace Maguuma + Ehmry Bay |
519 636 168 |
|
+155 +226 +53 |
9 12 3 |
8 12 4 |
4 7 1 |
0 1 0 |
Fort Aspenwood + Henge of Denravi Crystal Desert + Yak's Bend Sanctum of Rall + Devona's Rest |
6123 4199 3324 |
|
+186 +128 +86 |
8 10 6 |
10 8 6 |
6 3 3 |
1 0 0 |
Darkhaven + Stormbluff Isle Gate of Madness + Kaineng Dragonbrand + Ferguson's Crossing |
307 147 264 |
|
+151 +105 +167 |
9 7 8 |
10 7 7 |
4 2 6 |
1 0 0 |
Blackgate + Eredon Terrace Jade Quarry + Anvil Rock Tarnished Coast + Isle of Janthir |
1309 1423 1201 |
|
+161 +146 +142 |
6 10 8 |
10 5 9 |
4 4 4 |
1 0 0 |