Global NA Matchups
Matches are 1 week long, split into 2-hour time slices called Skirmishes. During a skirmish, worlds will earn War Score based on how many objectives are held, with War Score being used to determine the winner of each skirmish. When each 2-hour skirmish ends, the War Score is reset, but the actual state of the map and objectives remains unchanged.
Skirmishes award Victory Points based on placement (1st — 5 Victory Points, 2nd — 4 Victory Points, 3rd — 3 Victory Points). After 84 Skirmishes (one week with 12 skirmishes/day), Victory Points are used to determine first, second and third place.
Global Skirmishes
Current Skirmish
Servers | Current Warscore | Potential points | Camps | Tower | Keep | Castle | |
---|---|---|---|---|---|---|---|
Borlis Pass + Northern Shiverpeaks Sea of Sorrows + Sorrow's Furnace Maguuma + Ehmry Bay |
908 1825 395 |
|
+149 +293 +39 |
7 12 5 |
8 12 4 |
4 7 1 |
0 1 0 |
Fort Aspenwood + Henge of Denravi Crystal Desert + Yak's Bend Sanctum of Rall + Devona's Rest |
161 185 295 |
|
+127 +136 +208 |
9 9 6 |
4 6 14 |
4 4 4 |
0 0 1 |
Darkhaven + Stormbluff Isle Gate of Madness + Kaineng Dragonbrand + Ferguson's Crossing |
2359 835 1567 |
|
+195 +77 +87 |
2 12 10 |
13 5 6 |
7 3 2 |
1 0 0 |
Blackgate + Eredon Terrace Jade Quarry + Anvil Rock Tarnished Coast + Isle of Janthir |
0 0 0 |
|
+140 +167 +130 |
10 7 7 |
10 6 8 |
5 4 3 |
0 1 0 |